Saturday, 5 June 2010

Shot 25

This simple little shot has probably caused me the most grief to create out of all the scenes i've animated.

I've really had to play it carefully to the camera, because the character and design and the motion there is quite a bit of behind scenes mesh through mesh. If the camera is going to be changed on this shot i advise its done very VERY carefully - this isn't a shot that can be easily changed or fixed.

Dunno how well you can make it out in this playblast but ive added quite a bit of shake in his body and legs which works really nicely.

Edit: Lookin back over this im not happy with it, its looking far too plane and needs something more, will make some changes.

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