Tuesday 23 March 2010

Binding Buttons and other objects

Thanks to Dave and Dan for this helpful tip!!
When binding your model to the rig, you want items such as buttons, buckles etc to follow the model but not be influenced by the rig.
What to do? Bind you rig, afterwards select items such as the button then from the deformation tab click the circled icon. Your button/buckle/item what have you should now follow the model when you move the rig but not be influenced and start stretching.
Find it here...

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